© (Source: EA SPORTS)

FIFA 22: More consistency on the offensive end

Author:

Serhat Ak

FIFA 22
FIFA 22 should offer a constant offense. With which changes EA SPORTS wants to achieve this, you can find out here.

Coach Mike Labelle

Multinational FIFA Champion

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FIFA 22 should offer a constant offense. With which changes EA SPORTS wants to achieve this, you can find out here.

Passing

In FIFA 22, EA Sports has focused on ground passes, lob passes and high through balls. According to the report, ground passes will feature a revised targeting system, while lob and high through passes are expected to have more consistency in height, aerial path and direction. Furthermore, the context of the game in FIFA 22 should be considered even better, especially with regard to the distances between the players and situation-dependent positional play.

Shooting

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When it comes to the shooting system, the developer has mainly focused on fixing problems and making improvements, whereby three central aspects have been reworked. Accordingly, the shooting consistency in 1vs1 situations has been improved. In addition, shots from difficult positions or with defenders in close proximity have a lower success rate. In line with this, shots from difficult angles should also have a lower probability of hitting the target.

Dribbling

The dribbling system in FIFA 22 had been extended by various game mechanics - the super self-pass for example. For this, RS must be flicked twice and held short on the second flick. In addition, the tempo dribbling has been optimized, as there is a tighter ball control and a graduated deceleration when releasing the sprint button (R2/RT). Manual dribbling lobs can also be incorporated via R3 to avoid opponents.

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